A downloadable Various /色々

University Projects/ 大学のプロジェクト:

Below is a list of Archived projects, whilst not a representation of my current skillset, the ideas and thought process and designs still hold value.

Suzaku (スザク) Level design: https://elder483.itch.io/suzaku-level-design-project

* This was another segment of my final year project. 

* I focused primarily on puzzles and level design, the biggest inspirations was the strength mechanic from Pokemon, and The Legend of Zelda style dungeons.


Sakura Cell Warp Or Run 
(サクラ セ-ル ワ-プ オル ラ ン): https://elder483.itch.io/sakura-cell-warp-or-run

* This was my final year project, this time I wanted to make an endless runner with some unique gameplay systems.

* The main mechanic was a teleport system which required the player to manage their MP. I was inspired  by Smash Brothers Ultimate's Dragon Quest representative "Hero". I tried to mimic the MP system and use it for a different method. 


Skills development: https://elder483.itch.io/robo-skillsdev

* This was a two week university project, I decided to focus on a combination of physics and cameras.

* I was inspired by older horror style cameras found in games such as Resident Evil & Devil May Cry.  

* I wanted to experiment with the idea of a robot using a magnet to manipulate objects and proceed through the level.


Artstation: https://elder483.artstation.com/

*Here is everything from character designs for various projects, to diagrams and blockouts, showing my versatility at other mediums.